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2014-11-11 04:46:11
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Middle Earth: Shadow of Mordor review


Plot: You are a literally unkillable Ranger of Gondor, a superhuman orc-stabbing machine. You are Batman with a sword. One of Sauron's minions, "The Black Hand" has murdered you and your family, but mysteriously cursed you so that you are "barred from death." You awaken apparently alive and well, but possessed by an amnesiac elvish wraith.

Together, you will stab (and get stabbed by) thousands of orcs. There's sort of a plot, but really, it's about hewing your way through Mordor like a lawn mower designed for Uruks.


Gameplay: If you have ever played Assassin's Creed, Batman: Arkham Asylum, Crackdown, or Devil May Cry, you will be in familiar territory. This is a rhythmic hack-and-slash game, focused on timing attacks and carefully countering foes.

The game is actually more like Arkham Asylum, in that the game is heavily focused on stealth. Despite being an industrial Orc-blender, the games goes are powerful and not at all stupid. They will surround you. They will call for help. They will organize ambushes. They will overwhelm you. And you will die. You will die a whole. Frikkin'. Lot.

However, this is where the game truly shines! Your deaths will drastically effect the structure of SOM's emergent game environment.
Most of the game centers around assassinating the captains of the Uruk army. If a captain kills you, he will grow in power, and possibly advance through the ranks. He will remember you if he sees you again, and likely ask you if you would like him to kill you again. Advancing in rank will change the Uruk captains' appearance, and they will even appear with battle scars from your previous encounters. Spectacularly, if some random grunt kills you, he will become a new captain, complete with name and title!

Each Orc has unique strengths against, and weaknesses to, certain attacks, weapons, and strategies. These are NOT very well balanced. Some captains are hilariously easy to kill, requiring only a well placed headshot, or a well timed sneak attack, to put down. Others are immune to everything under the sun, regenerate health, come with a literal army of bodyguards, and possess unique offensive moves that are incredibly difficult to defend.

The game encourages you to gather intel about your targets, as you must interrogate grunts, other captains, or narc-snitch-informant orcs called "worms," to learn their weaknesses. Failure to do this means you will often go into a battle you are all but guaranteed to lose.

The Uruk captains will also find ways to advance in power by themselves. They will attempt to rally other orcs to their group, or impress with feasts parties (parties that you are encouraged to crash, I might add!) They will also develop rivalries, and attempt to assassinate each other.

In order to gain power yourself, you must assassinate captains to unlock randomized "runes" to upgrade your bow, sword, and trusty, stabby dagger. There are also unique challenge missions to gain legendary versions of your weapons.

You also have a fairly complicated skill tree. This requires you to gain multiple kinds of experience and currency to unlock special moves.
This is the games absolute weakest angle. It's incredibly time consuming and difficult to unlock "Power," which is necessary to even be allowed to unlock 90% of the skills. It also takes a very long time to unlock a skill point to spend, using "experience." The game "currency" (called Murien) is simply yet another kind of exp. This is necessary to unlock rune slots on your weapons, and increase your arrow ammo capacity. It takes a EVERLOVING FORTUNE of Murien to unlock anything. Fortunately, you can sell unwanted runes and complete simple sidequests to find more.


Controls and Functionality:
The game is amazingly well put together in some aspects, and brutally poorly put together in others.

The climbing, stealth, and variety of combat moves is diverse, useful, and exciting to utilize. Climbing and running around is a breeze. There's multiple ways to use stealth to kill enemies. The game encourages you to attack from above, below, or from the shadows. You run like a cheetah while sneaking, and fast as a fucking sports car in an all out sprint. The brutal stealth and combat assassination maneuvers are fluid and a joy to use.

But their is a major problem with combat that is sure to cause rage and frustration as you play.

Firstly, the attack and counter controls are not very responsive. I suggest doing your damnedest to avoid mashing the buttons, and try to carefully time single button presses. Very frequently, the game did not register when I had pressed counter, or that I was pressing a special move button. This is likely because the game had locked me into one of the somewhat sluggish attack combos, leaving me vulnerable to attack.

Second, the most unforgivable flaw in the game is that sprint, jump, and vault are the same button! I found myself unable to run away, jump off a ledge, or vault over an enemy when I wanted to because the game could not understand what I wanted to do.
MANY enemies require you to vault over their shields in order to attack them. Getting cornered on a ledge while fighting enemies who cannot be countered, or must be vaulted over is more frustrating than I can describe.
Because if this, if the Orc captain you are fighting has a tower shield, you are in for a long, brutal fight.

Third, it takes an INSANE amount of hits to kill even the weakest enemy. The developers clearly intended for you to use the instantly fatal assassination moves that require you to chain together at least eight strikes without interruption or getting hit. Thusly, getting swarmed by shield-bearing enemies, or archers, puts you at great risk of a cheap death.


Graphics, Sound, and Setting: the game is gorgeously detailed and smooth. The sound is chaotic and engrossing. The orcs will conversate with each other, yell out commands, and challenge and taunt you. I am very happy to say I have never heard the same lines twice in over 12 hours of gameplay. The sword strikes and stab sounds are loud and appropriately brutal. The animations for attacks and killing blows are both graceful and savagely brutal. The gore is not shied away from, here.

The voice acting is utterly superb. It's all believe able, emotional, and intense. The orcs have great personality, and are legitimately intimidating. The music is orchestral and epic, reminiscent of the oscar winning scores from the LoTR films.

However, I do not recommend getting this game for PC. The game is a gar-freaking-gantuan 25GB. Also, if you don't have a $2,000 gaming PC, you will NOT be able to play this game on anything even close to high-graphics setting. Your framerate will suffer and you risk locking the game up if you don't have at least 8GB of RAM. I'm not sure the game is so pretty, or so long, or so physically intensive that the space or specs needed to fully enjoy the game is at ALL warranted.

Conclusion: Middle Earth: Shadow of Mordor is massively addicting, thrilling, adrenaline packed, and hard to stop playing (except when the broken jumping mechanic gives you your 658th cheap death.) the game constantly changes due to the unique tactics and strengths of the Uruk captains. The game isn't pretentious, it deliver constant, fast paced action, and focuses on all that's fun about gaming. I highly recommend it.

SOM gets an 82/100 in my book. That's right at the Metacritic consumer average rating. Whoever gives this game a 10/10 is way too easily impressed and way too forgiving.
However, SOM is a miracle of licensed games, and the BEST LoTR game I have ever seen. It's a must own for Arkham Asylum, Assassin's Creed, and LoTR fans!
/ [Sideways]

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2014-11-11 [Kbird]: Hmm I've been curious about the game it sounds cool with the game play, but I like good story lines..

2014-11-11 [Ravenclaw]: *upvote*

2014-11-11 [Sideways]: From what little I've gotten out of the plot, I can't mention it without instant spoilers. Finding out who the elvish wraith sharing your body is, that's a cool twist.

2014-11-11 [Ravenclaw]: I watched the prologue on youtube earlier today and the story, just from that little bit I saw, drew me in.

2014-11-11 [Kbird]: understood. XP my brother will get so annoyed with the shared button thing.

2014-11-11 [Ravenclaw]: I'm sure I will too lol.

2014-11-11 [CuteCommander]: Watched my mate playing it on his PS4 last night, and it attests to how entertaining the game is that I was quite happy just watching him hacking away at Orcses! I preordered it for the 360 so have to wait over a week to play it, but I'm sure I'll be doing the same as my friend - spending most of the time just hacking away and ignoring the storyline!

2014-11-11 [ancienteye]: I was invited?

2014-11-11 [Avaz]: However, I do not recommend getting this game for PC. The game is a gar-freaking-gantuan 25GB. Also, if you don't have a $2,000 gaming PC, you will NOT be able to play this game on anything even close to high-graphics setting.

This is simply false. The game's data file size has no real bearing on gameplay. As far as graphics settings are concerned, you do not need a $2,000 build to achieve the highest settings. Even with a semi-decently-built computer, a good graphics card is what will take the game to new heights. A GTX 970 runs about $330 and is more than enough to handle the game's graphics on ultra..
Proof: http://wccftech.com/shadow-of-mordor-benchmark-gtx-970-73fps-maximum/

Note that the CPU mentioned (2500K, and which I personally also have in my home computer) was released in 2011 and is still good enough to use today. All told, you can build a new system from the ground up and still not go over $5-600.

Aside from that, recommending the console version because of the filesize (or, really, for any other reason) is silly. PC is objectively superior in every single way to consoles. Not applicable to this conversation specifically, but I am more than happy to go into further detail about this last point with anyone that's interested to learn more about the glorious PC master race.

In conclusion, praise GabeN.

2014-11-12 [Sideways]: All fap to the PCMasterRace. *rolls eyes*

Congratulations of having a PC you spent 2,500 dollars on less than three years ago, complete with a graphics card that is worth half the price of my laptop. My suggestion was to people who don't have a PC that costs three months salary, not the CyberAryans.

2014-11-12 [Avaz]: Actually, no again. If you must know, I built my computer from scratch in December 2011 and I'm still using it today. I spent $1400 total - including case, monitor, keyboard, and mouse. I will be finally upgrading this year and it will only cost $350 for one video card and the machine will last me another few years.

It is a bit unfair to try and compare the price of building a PC to laptop parts, since those components are less flexible than desktop parts, so laptops tend to be pricier - but you're paying that premium for the ability to take it with you, so it evens out.

If you still want to be confrontational about it, consider a PC build called the Next-gen Crusher. It costs less (!) than your console of choice and will still play games at higher resolutions and framerates. Plus, you don't have to pay to play online and you have more exclusive games, which are also way cheaper (and sometimes free).
http://www.reddit.com/r/pcmasterrace/wiki/builds#wiki_the_next-gen_crusher

What I'm trying to say is that it is not only more expensive to play on consoles, it is also a worse experience in every way. Mind you, I'm not being judgey, that's just the objective truth.

If you can afford to purchase a console, you can afford to build a PC that can outperform it. End of story.

2014-11-13 [Sideways]: [Avaz] quit being a faggot. I play on both. My laptop costs less than half your PC, and I don't have the money to do anything about that.

Me being rude to you has nothing to do with that console/PC wars crap.

It has to do with you being an elitist douche. 2500 was a randomly picked number. I would consider 1400 to also be a fucking expensive price for a PC. I could also buy a PS4 and an XBone and still have enough money to fly to your hometown and fuck your mom left over if I had $1,400.

2014-11-13 [Sideways]: Reddit links. You are such a pretentious faggot that I gleefully risk getting banned to call you a pretentious faggot. Sheesh! I have not gone off on anyone on ET like this in years!

2014-11-13 [Sideways]: Motherfucking REDDIT LINKS

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2014-11-13 [Ravenclaw]: I know I wouldn't want to play it on my PC and like most average joe's, I went almost as cheap as I could. I'd rather not risk loosing performance when I've got a perfectly good console.

2014-11-13 [Sideways]: EXACTLY.

It goes without saying, if you have a quality gaming PC, of course you should get the game for PC. I'm just saying that when the average game is somewhere between 4 and 10 GB that 25 is huge! I dunno, maybe next-gen games really are that big. And I did buy the game for PC. And I play on fairly low graphics settings because of that. So, my point stands. Unless your gaming PC is expensive and, duh, optimized for gaming, don't buy this beast for PC.

2014-11-13 [CuteCommander]: I haven't had a PC for gaming in over a decade - I've missed out on some great games and some better versions of games (high quality graphics plus mods for Skyrim on a good PC made me weep onto my Xbox), but I have, since playing on the N64 I hated having to install a game on to a hard drive. Still do! Nowadays the difference between PCs and consoles doesn't matter in the slightest

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